
Sunday, October 14, 2018
Sunday, October 7, 2018
Reign of Winter #29: The keys to the hut secured, Demon worshiping centaur Vsevolod defeated, necklace of bone devil and centaur carcasses for a white dragon!
Diary of Zaaz Bloodfortune
Another chapter of my life is done.
As the maiden becomes the mother, as the mother becomes the crone,
this journey has seen me enter the midpoint of my life. Though I
have often called upon the threefold aspect of the crone, inside I
still always felt myself the maiden. I knew with a thought I could
banish the trappings of the elderly me and return to what once was,
but no more. No, Artrosia has aged me and I will never again know
the true innocence of youth.
We started the day with a quick trip
back to town, my magic making it the work of a moment. Our goal for
the trip was to see what we could learn of the Pit and if any
preparation would aid us. In town we asked around and went to see a
centaur priest of Abadar, the powerful Procalarenti. Trading some
wealth to her to help the poor of the town, in thanks she cast a
spell of divination, but with no effect. The gods were silent on
what we needed or some magic of the place defied the call for help.
Thanking her for trying we went about our business selling our loot
and asking after age related spells. Direct to the bar a drink we
shared with one of the Centaur Druids. To him I described the battle
we had with the bloody centaur priest and learned that it had been a
centaur priest of legend and good riddance for his evil. He and I
discussed the pit and what I might encounter, but little help he
could give besides his best wishes. A curse of age he felt it would
be and little that could protect against it.
This is what I learned of the centaur priest:
Born the only son among the children of the high chieftain
of the largest clan of Tsolniva centaurs in the Ice Steppes,
Vsevolod was destined to succeed his father as ruler of his
clan. On Vsevolod's fifteenth birthday, he rode off with a
band of warriors under the command of his older sister
Myrkara. The centaurs marched deep into the Ice Steppes to
drive back an encroaching horde of frost giants, but during
the raid, a violent blizzard drove down from the north,
separating the centaurs. Some were fortunate enough to
escape, but others became stranded and hopelessly lost
including Vsevolod. Days after the blizzard broke, the
giants hunted down stragglers and slaughtered them
mercilessly. Vsevolod hid among the dead, and when his
food ran out he was forced to eat the flesh of his own slain
kin. Eventually, even the corpses ran out, and he resigned
himself to death. Yet when the spring thaw came, Vsevolod
had by some miracle survived.
Almost a year later, Vsevolod found his way back to his clan, though things had changed. His father had died, and without a male heir the leadership of the clan had passed to Myrkara. To protect her new position, Myrkara immediately accused her brother of working with the frost giants to ambush the Tsolniva warband. How else could Vsevolod have survived the winter, if not for the aid of the giants? Myrkara was well spoken, and her eloquent words swayed the clan elders, who sided with their new chieftain. Vsevolod was branded a traitor and kin-slayer and exiled into the wilderness.
Almost a year later, Vsevolod found his way back to his clan, though things had changed. His father had died, and without a male heir the leadership of the clan had passed to Myrkara. To protect her new position, Myrkara immediately accused her brother of working with the frost giants to ambush the Tsolniva warband. How else could Vsevolod have survived the winter, if not for the aid of the giants? Myrkara was well spoken, and her eloquent words swayed the clan elders, who sided with their new chieftain. Vsevolod was branded a traitor and kin-slayer and exiled into the wilderness.
Seething with rage at his sister's betrayal-for was it not
she who had abandoned him to the blizzard?Vsevolod
headed north to where he'd endured his long ordeal, looking
for some kind of sign. What he found was a lone frost giant
encamped at the site. The giant, a priest of Kostchtchie
named Geflaugr, greeted Vsevolod as a brother and said
he'd been waiting for the centaur's arrival. Geflaugr invited
Vsevolod to share the camp and tell his story, promising
that Kostchtchie had great things in store for the exiled
centaur.With nothing to lose,Vsevolod shared his tale with
the frost giant, and by the end of the night he had become
Geflaugr's disciple. If Vsevolod couldn't find acceptance
among his own people, then perhaps he would find it with
the source of his condemnation.
Vsevolod was adopted into the frost giant tribe, and learned the brutal tenets of his newfound faith. The following spring, Vsevolod led the giants in a savage raid upon his old village. In revenge for his exile, Vsevolod put to the sword those men of his clan who had sided with his sister Myrkara, and any who refused to convert to Kostchtchie's worship, and enslaved the clan's remaining women. But he saved his most savage vengeance for Myrkara herself. Before her eyes, Vsevolod killed her sisters, husband, and children in a bloody sacrifice to his demonic patron. He then entombed his sister in a cave of ice with their bodies. As Myrkara had abandoned Vsevolod to the blizzard and forced him into cannibalism, so would she be buried alive in the ice, forced to eat the corpses of those she had loved most if she wanted to survive. She screamed "Khaaaaaaaaannnnn!" as he sealed her within the cave.
Vsevolod was adopted into the frost giant tribe, and learned the brutal tenets of his newfound faith. The following spring, Vsevolod led the giants in a savage raid upon his old village. In revenge for his exile, Vsevolod put to the sword those men of his clan who had sided with his sister Myrkara, and any who refused to convert to Kostchtchie's worship, and enslaved the clan's remaining women. But he saved his most savage vengeance for Myrkara herself. Before her eyes, Vsevolod killed her sisters, husband, and children in a bloody sacrifice to his demonic patron. He then entombed his sister in a cave of ice with their bodies. As Myrkara had abandoned Vsevolod to the blizzard and forced him into cannibalism, so would she be buried alive in the ice, forced to eat the corpses of those she had loved most if she wanted to survive. She screamed "Khaaaaaaaaannnnn!" as he sealed her within the cave.
When Geflaugr died not long after, Vsevolod was appointed the tribe's war-priest. The centaur became
infamous throughout the Ice Steppes for his brutal raids
and the bloody sacrifices of both his enemies and his allies,
all in the name of Kostchtchie and vengeance.
Returning back to my companions I
discussed the task at hand and decided if the task be done, best to
be done quickly. Down I flew into the pit, quick as I could,
immediately feeling the magic striking at me. First, I could feel
myself aging as I went. My body changed as I flew, hips aching as
they readied for womanhood, face losing many of the remaining
trappings of youth. From the young maiden I grew to the girl on the
edge of womanhood. Then a ripping at my mind that I fought and
struggled against. I centered myself and focused on my purpose,
faster and faster I went down the spiral and to the bottom of this
place. There at the bottom I found a single dragon scale, glowing
with magic. Fast as I could I grabbed it up, but once again I could
feel myself grow older. Gone now all the trappings of the maiden.
My bosom grown, my hips ready for a child, my face lush with
knowledge of the flesh. A woman ripe and in her power was I. As a
part of me processed this change in my body I readied to cast a spell
again as I felt the magic once again tearing at my mind. Again I
tried to focus my defenses, but this time something ripped lose.
Before it could take me away I finished the spell and stepped through
the dimension door and back to my companions.
I held up the scale in triumph and then
began to scream. The voices in my head I had heard so long screamed
for their freedom and I was lost. First one spirit within grabbed
control of this shell, then another. Insanity is a word that
distills the incomprehensible horror of reality torn to something
people can understand. I cannot begin to describe the horrors my
spirit experienced. Even now it brings me to the edge of becoming a
gibbering wretch. I am simply lucky my companions realized I was not
of my right mind. The spirit in control began to call down terrible
magic upon my friends and quickly they put me to sleep before I could
hurt anyone.
What happened next I describe from my
companions accounts. Tavum quickly went off his own way, claiming
he could bring back magic that would restore me to my right mind.
The rest of us, feeling we were done with Artrosia began the trek
back to town. At the bottom of the hill we me Sancho, Don’s
companion who was waiting with the rest of his arms and armor.
Just
as we began the trip, with little notice, we were set upon by the
white dragon we had heard resided in these parts. Swooping down he
snatched Don from his steed and began to fly back to his lair.
Snori, tiny creature he is, was able to grab on to the dragon and
ride along with it as it flew off. Yoska let loose a fireball,
offset to burn the wing, but though hurt the dragon went on. Dalomar
also used his own to follow after to try to track the beast.
Snori worked his way up the dragon to its neck and did something that shows that sometimes insanity can be a benefit. Taking heavy rope he carefully tied two of the items he had shrunk together and tossed them to either side of the dragon’s neck. Releasing the magic, suddenly the dragon found itself carrying not only Don the Paladin and Snori the annoying, but also the heavy and massive carcasses of a Bone Devil and a dead centaur. Unable to keep itself airborne and panicking, the dragon dropped Don and Snori immediately used his shrink spell on him. As the dragon plummeted from the sky, struggling to remove the massive burden from its neck, Snori shot down, grabbed Don, and slowed his fall. The dragon managed to free itself as it crashed, but still sustained much damage. Done with this unexpected turn, the dragon flew off back to its lair, unsuspecting that Dalomar’s Owl still tracked it.
Snori worked his way up the dragon to its neck and did something that shows that sometimes insanity can be a benefit. Taking heavy rope he carefully tied two of the items he had shrunk together and tossed them to either side of the dragon’s neck. Releasing the magic, suddenly the dragon found itself carrying not only Don the Paladin and Snori the annoying, but also the heavy and massive carcasses of a Bone Devil and a dead centaur. Unable to keep itself airborne and panicking, the dragon dropped Don and Snori immediately used his shrink spell on him. As the dragon plummeted from the sky, struggling to remove the massive burden from its neck, Snori shot down, grabbed Don, and slowed his fall. The dragon managed to free itself as it crashed, but still sustained much damage. Done with this unexpected turn, the dragon flew off back to its lair, unsuspecting that Dalomar’s Owl still tracked it.
Don thanked Snori and the two headed
back to the party, Snori telling Don that he now owes him his middle
name. The Owl followed the dragon back to his lair and stashed
itself carefully where Dalomar would be able to find him later. The
group headed on back to town and there met Tavum who through the use
of a scroll of heal was able to bring me back to myself. I was now
older and wiser and raw inside my mind from the experience. That
night I spent time on reflection and discussion with Grr on all that
had happened in the lair of Baba Yaga. I had become much more
powerful in my short there and spells were open to me that I would
never have imagined being able to cast. Though the lore I had hoped
to garner there was minimal at best, perhaps just the experience of
her lair was the reward I searched for.
The next morning we gathered our things
and said goodbye to Sancho and Don. Though facing a dragon would be
a serious temptation for any adventurer, we knew Don simply wasn’t
ready yet for the task. Following the path Dalomar’s Owl and set
us on, we traveled to the lair. Along the way we needed to skirt a
group of Taiga giants. The party of them had captured and hung from
a pole a Centaur who, from the colors of his clothing we recognized
was probably from the town. Going invisible I flew quietly up to the
prisoner. Then, activating my dimension door made good our escape.
The Taiga giants searched for our party, but quickly we were away.
At the lair, we retrieved Dalomar’s
owl and then made our way into the cave. Cold and craggy, stinking
with the fetid stench of dragon and carrion, we made our way in.
Snori and Dalomar took the point again, stealthily making their way
to the massive cave that held the creature. Still nursing its
woulnds from Snori and Yoska, the beast hung in the back of its cave.
Springing to the attack, Dalomar let loose at it. Snori, casting
dancing lights, signaled to us that the battle was begun. The fear
inducing bellow of rage from the beast was more than enough signal by
itself, I thought. Moving forward and calling my magic, I spread a
circle of ash upon the floor and began to call forth a Cuestodaemon
to do my bidding. Dalomar attacked again, but to little effect.
Yoska ran forward and summoned light for us to see by. Sadobras and
his warg raced forward into the cave, moving like the wind, and let a
bullet fly from his sling. Tavum moved forward bringing his arrows
to bear as Snori somehow turned his sword into a sword of Dragons
Bane. Clawing its way from the pits of another dimension, my
Cuestodaemon in its firey malevolence rose from the ground. Ordering
it to do battle with the white dragon, I could see its eyes fill with
the joy of battle. It raced off to attack. The dragon adjusted its
position and blasted Snori and Dalomar with cold. Snori certainly
leads a charmed life as he kicked up a stone to take most of the
damage. Blasting the Dragon with a lightning bolt from across the
cave, it doesn’t seem to harm the beast, the spell not getting
through its inate protection. Tavum shoots the dragon again with a
fire arrow and then before the dragon knows what is happening
Sadobras charges it again. His weapon slams into the dragon
skewering it and ending its life. With a cry of rage the
Cuestodeamon shoots fire towards the ceiling in frustration at the
lack of battle, then fades away as I banish it back to whence it
came.
For hours we carved the dragon up,
taking pieces to eat and sell. Snori shrank its entire head to bring
as trophy and proof of our deeds. Grr did feast upon its flesh till
the greedy gut was sleepy and sated. Once done we headed back to
town and once again encountered the Taiga giants. Hiding the centaur
we approached them and offered to trade them the dragon head for what
treasure they carried. The Taiga giants in the area known for being
mortal enemy to the dragon, we know they would revel in its death.
Still, they were reluctant to trade with us, so I used my charm hexes
on them to make them a bit more pliable. In the end, they traded us
the gold and a few magic items they carried in exchange for the head,
parts of the body, and a promise to keep a box from Snori that they
must not open for a year.
Now we are ready to head back to the
hut of Baba Yaga and I do not know if we are really any closer to
finding her. Battles we have fought, mostly and won. Knowledge and
power we have grown, but where is the crone? Where is the witch we
are quested to seek. I suspect our journey is not over, merely
entering another chapter…..
Thursday, March 29, 2018
Reign of Winter #28: Hired guns, soup's on, shadows, Vsevolod and Svathurim! Bebolith!!!
The diary of Zaaz Bloodfortune
As a witch of the good, I feel I need to try to make the world a better place. However, the chaos within all things also speaks to me. The tough part is to try not to listen to those things that, no matter how evil they may be at first glance, seem to make a lot of sense. For example, currently, the voice of chaos within me tells me that capturing Snori, turning him into a stew, and then serving it to Tauvem is something quite reasonable. Now, I will certainly admit that I have in the past tried to trick Snori into indulging in a small love potion or two, with the express goal of having a bit of humor while doing some… ahem… research... That however, has nothing on this latest “joke” of his that may very well get a strange crazy man killed.
We had been about to leave the room when suddenly a man in full, though quite shabby, armor came running in. Lobbing two vials of holy water at the party he turned to me and asked, “Are you Zaaz?” Having hit us with nothing damaging, we decided to investigate instead of ending him. A simple sleep spell and down he went. When we woke up we found that Snori, on his visit to town with me, had left a note saying that I was a prisoner of Demons and that there was a reward to free me. In fact, Snori did pay him, once he woke from our spell, a princely 5,000 gold pieces. For such a fee we received the assistance of a lowly Paladin that has obviously been God touched if you know what I mean. Of course I didn’t realize quite how crazy he was. Figuring we could always use more help I offered to pay him a bit to come with us. Surely, with Snori paying him so much he must be worth it. Soon enough though it became clear how far below us he is. Calling himself Don Keehoetee and from Credorn in Iboria, he has no business being in Artrosia. Truly he must be called by a god in that he managed to navigate the halls filled with powerful creatures and did find us.
Wasting no more time we decided that if he came along he would at least be useful in providing another target… I mean warrior against the horrors ahead. Dalomar moved forward and into the next room and called us forward to see a strange sight. In the next room a cauldron stood bubbling and steaming, surrounded by a ring of runes. The runes read, “Spice is the Variety of Life”. Beside the cauldron was a table with a stained ladle and six glass jars. The jars were labeled Delicious, Hagbalm, Witches Kiss, Devils Dung, Dream Spice, and Alacorn root. I move up beside Dalomar and looked, when suddenly a Mihstu came out of the bubbling mixture. The thing appeared to be just a white smoke, but it shot tentacles out at us that were decidedly not mist. As Dalomar moved out of range in a flipping, spinning, jump, the tentacles shot forward to grab me. Don ran up and swung his rusty sword at the beast, but didn’t seem to cause it any harm. Soon enough he joined me in my struggle to escape. Having had enough of this, Yoska moved up and quickly finished it off.
I shook myself and healed minor wounds suffered by Don and I, then looked again at the spices. The rest thought me crazy, but I knew I needed to try the spices out. In short order I discovered that by combining the various items one could make a sleep agent, a poison, a healing draught, some other kind of healing, and a last that just made me feel tingly and good all over.
While I was busy with the cauldron, Dalomar continued to scout and soon enough a group of Shadows burst in to the room to attack us. This gave me another reason to consider if I should kill Snori. It seems that the lead shadow took one look at Tauvem and told the other shadows, “Leave that one alone for he seeks Count Renalc.” If anything can speak for evil character, it would be a Shadow saying to leave you alone.
We battled the Shadows, but their touch was draining. Sadobras was hit and lost much of his strength. The battle raged back and forth with Yoska killing one and Tauvum offering Gretta a ghost touch sword to help. Their manuvers put three in a line and I was able to use my lighting bolt to good effect. Yoska was then attacked by the Greater Shadow and almost killed. We finished them off, but the battle left damages not easy to heal. A Scroll of Lesser restoration helped to heal Yoska’s strength. Then, a notion hit me and I gave Gretta some of the witches kiss and devils dung mixture that had made me feel tingly. It helped restore Gretta some, though not to full strength.
Dalomar went and scouted again, finding a room with Stalactites and Stalagmites. The ceiling is far above and a cryptic rune is carved in the floor. It seems to be something to hold a prisoner in. Decided to check it out later he moved on. Next, he found a door with a rune in Iobarian that said, “As the seasons of life change, so we must sacrifice the past for the wisdom of our years.” Going down farther, Dalomar found a Glyph trap on the stair. Analyzing it he realized it was probably a ritualistic glyph for a croneing ritual. A glyph that connects to a chain of glyphs to a purpose.
Moving forward I examined the Glyphs and realized he was correct, it was a croning ritual. Looking at each, I made the decision to move forward.
Stepping over the first I declared, “I Zaaz Bloodfortune sacrifice my youth to the three that are one.”
Stepping over the next I declared, “I, Zaaz Bloodfortune, sacrifice my fertility to the three that are one.”
Continuing on, I stripped away the pieces of my past and walked the stages of youth, fertility, strength, and life till I got to the end. Once completed, I felt a great peace within and a connection to Baba. Though we may be very different and she quite harsh, she still honored the same understanding of life that all Witches should.
My companions followed my example and made their way beyond the trap. Going past the door at the end, we came into a room that again made me realize the power of Jadranka and her illusions. A great cornfield spread beyond the door under a dark and moonlit sky. Dead ravens littered the ground and Jadranka stood before us. Telling us that she had “Renewed faith in us because of the dreams of the rider that Dalomar had. She tells us of the Giants, Centaurs, and Demons that had taken over the pit. She charges us to destroy them and disappears again.
Dalomar scouted forward again and we followed. Coming to the mangled corpse of a bone devil, Snori used his shrink skill to carry the body with him. Scared to think of what that little beast will do with it. On we went to a door almost off its hinges and we found a pair of frost giants standing over the remains of a golem. Snori, as usual flys over and stabs one before we can stop him forcing the battle to begin. Yoska, taking advantage of the distraction, runs up and stabs one of the Giants. Blood runs in a river from its wounds in one of the most massive attacks I’ve yet seen. Calling down sleep on one I put my hexes to good use. Sadobras moves up and finishes off the one Yoska wounded, leaving only the sleeping one. Coordinating our attacks we all hit the sleeping giant at the same time and finish it off.
Beyond them is a door that we can’t seem to open. Tauvem and Snori step into the Shadow realm and move through to the other side. Beyond they saw a massive room with parts distant enough in the darkness to hide what lay there. Close by though was a Centaur covered in blood. Some sort of war priest he turned his terrible gaze on Snori and Tauvem and told them, “You should not be here,” and threw a blindness spell at Tauvem. He shrugged it off, but then was hit by three massive arrows out of the darkness. Snori healed him a bit and he managed to shadow walk back out the room. Seeing Tauvem’s condition and knowing Snori was alone, I had a serious moral decision to make. It would certainly be possible to have confidence in my party member’s ability to escape and evade, take my time healing Tauvem, and then see if Snori was ok. Or, I could try to get the rest of the party in to help.
A spell I know that blinks one back and forth between the ethereal and material planes was what I cast. Though Snori may be difficult to deal with, he was travelling with us and had occasionally managed to help. Stepping through the door I tried to work loose the axe haft that ran through the door handles holding it shut, but my strength was not enough. Sadobras cast stone shape, removing the stone around the door and allowing Gretta to push the entire thing inwards. The rest of the party comes in and just in time. Snori cast dancing lights off in the distant part of the cave and we can see meniers surrounding a pit with some sort of disturbance in the air above it. This had to be the pit of Eons I said to myself. Coming towards us from that side of the room was a disturbing site. Some kind of monsterous Frost Giant/Centaur hybrid with eight legs strode our way. Thinking through the creatures of the north I had heard of I realized it was a Svathirum.
I moved forward to get in range of the priest and tried to hit him with an evil eye to little effect. Sadobras quickly gets hit and goes down. The Svathirum charges Don, who has moved up to defend me, and I to the ground. Still judging the war priest the harder opponent I cast a spell of Enervation against him. It takes effect, yet seems to do little. Dalomar spring attacks into the room, striking at the Svathirum, damaging it, and somehow bewildering it as well. Yoska hits the priest with an improved shocking grasp as the Svathirum lets loose a strange attack that leave Gretta encased in ice. A hit against me and soon I’m also down. The next thing I know the battle is over and I learn that Sadobras had used his feather token to spring for the tree for cover and maneuver. Yoska once again saved the day by finishing the creatures off. After we found a massive pile of gold. The magic I had hoped for may not be here, but with over 22,000 pieces of gold, perhaps I can buy what I want.
Tired from the battles we decide to rest and regain our spells before we move on. Jadranka once again appears and again with words of praise. Of the pit she can tell us little except that we will need to persevere and be strong of body. Before she leaves I manage to trade a few spells, familiar to familiar, so at least.
In the morning, rested and ready we decided to go back and take on the room with the sealing rune on it first. Entering in we had no idea what it held back. Rows and stalagtites and stalagmites dot the floor and ceiling, many strangely have their tops shorn off. We moved a bit into the room and were attacked by a massive Bebilith spider. Giving me a quick bite, my flesh began to melt and burn. With little strength left after the massive bite I know I have to try to end the combat quickly, so I try to cast my most powerful spell, Baleful Polymorph on it. It manages to resist the power though and so little remains for me except screaming. I try to move away, but am quickly struck again. Gretta encases it with ice as healing magic gets cast on me. The healing magic does little though as I feel so very tired and weak. Sadobras again try’s to heal me then moves to the attack. Dalomar strikes it in a critical spot and the beast screams in pain. Finally Yoska finishes it off. I fight back and forth against the melting of my flesh. The release of my threefold aspect bring back some of my constitution, but not enough. Taking a potion of lesser restoration, I manage to struggle on longer. In the end it proves to be enough and I manage to live. Spread around the room we find many items of magic, yet I feel not happiness in the victory. We struggled and barely won. What awaits us in the pit of Eons?
Tuesday, March 20, 2018
Reign of Winter #27: The Crone! Dream-haunting hags, shopping trips to Centaur town, bastard taxidermists of the nymph and satyr and other strange things...
Diary of Zaaz Bloodfortune.....
Sometimes I feel it must be an
affliction of Desna in my life. This desire to explore, search, and
learn more drives me onward. It can’t be just a selfish desire for
power, can it? Little enough of the supposed riches of the great
lair of Baba Yaga have we found. I begin to suspect that what the
crone knows, she keeps in her head. A bauble here, a bauble there.
Yes, you voices, they are indeed shiny, shiny baubles, yet hardly
something to shake the pillars or let one pierce the veil. In the
battle where we gained access to the hut I learned more about the
reality, or lack thereof, in the things we see around it than what we
have found here. Whenever we break to replenish our power, I talk
about these things with Grr. My Patron is wise, yet imparts little
wisdom beside trite words like “See beyond the deception of the
realms.” It makes my cry in frustration to feel so close to
understanding, yet so far away. Though they think I don’t see
them, but I see the strange looks my comrades give me. They begin
to question at my sanity. Well, even more than they did when they
found me fist speaking to the voices. Little do they know I question
it too…
As Tauvem enters the area, his
invisibility purge reveals another Hag. Calling upon her power she
quickly casts a deep slumber upon Tauvem and Snori, putting Snori on
the ground. Dalomar, who had remained hidden springs to the attack
and does a massive strike upon the hag. Realizing something is wrong
the rest of us advance as quickly as we can. Calling forth the
powers of life I touch upon Sadobras and heal him of some of the
damage done by the cursed broom. Calling his thanks to me he
charges forward to the attack on his warg. The hag strikes at
Dalomar and he evades striking back at a critical point on the had
nearly finishing her in just the second of his strikes. Sadobras
moves over to guard the defenseless and Snori. Tavum fires his bow
at the hag and having had enough of a fair fight she shifts herself
to the ethereal plane. Her shadow visage on the material plane
grins cruelly as she knows she is relatively safe from harm there.
Putting lie to that, I quickly cast the Blink spell and begin to
shift back and forth between the two planes. Cursing in frustration
the hag moves away into a wall, escaping with its life.
Surrounded by the Meniers I try to
summon the power to look out again across Artrosia, but can’t seem
to find the focus to do so. Calling upon my hex of fortune, I
bestow it upon Sadobras and he looks around, seeing little besides
some Giants traveling over the wall of mountains.
Feeling more ready to test the power of
the Asura we go back to the room with the strange stone trees. We
try to negotiate, but quickly the strange being attacks us. Dalomar
takes a hit, but shrugs it off. I try to use one of my new spells,
Phantasmal Killer, to tear at the Asura’s fears, but it shrugs it
off. The asura uses a ranged attack on Dalomar hitting him and
spraying his blood upon the floor. Dalomar strikes it back and
tries a flipping acrobatic escape, but it swatted in midair. Soon
enough we also realize this isn’t a battle just with the Asura.
The Hag that had escaped at the Meniers has joined the battle and put
Sadobras’s Warg to sleep. Tavum moves to try to find the hag,
while Yoska moves to attack the Asura. Seeing my chances to strike
directly at the Asura as minimal, I call fortune upon Gretta buffing
her chances to strike. Before she can do much though, the Asura
moves to attack her and she is cut again and again. After five
strikes, she drops to the ground. The hag attacks Snori inflicting
disease upon him.
The battle seems to be going against us
and I begin to wonder the wisdom of continuing to press the attack,
but then Tavum gets a serious strike on the hag with a cold iron
arrow that seems to seriously hurt it. Yoska casts haste on himself
and moves in to strike the Asura. Calling on luck again, this time
for Dalomar, he moves up and strikes at the many armed opponent.
Moments later Sadobras charges in, skewering it with his lance.
Realizing we finally have the better of it, the Asura disappears.
Venting our frustration on the remaining hag, Yoska blasts it with a
scorching ray while Tavum shoots her again.
The hag taken care of and the Asura
apparently gone we start moving on, but are attacked again by it.
This time we are ready and I call upon the evil eye to make it easier
to hit. Everyone else moves in taking their turns, Dalomar hitting
with a massive strike and the creature is no more. Taking the many
weapons dropped by it, we call upon healing magic and move on.
We go down to a door and unlock it.
Dalomar sees stairs going up. Up he goes and soon we follow, up and
find Jadranka standing on a platform. She appears pregnant this
time and acting as the mother. Around her are a bunch of Korreds, a
hairy kind of fay. She is upset with us that other invaders
appeared at the same time and blames us. Marislova has gone as well
further drawing her ire. She tells the fay to attack us. Dalomar
spring attacks one and the rest of us move up. The creatures do a
sonic laugh attack that stuns me. It seems they also can pass
through boulders and their hair is writhing like it can attack us.
Sadobras charges in doing a trample/overrun on one. It dives out of
the way, but Sadobras hits another one for damage. Dalomar attacks
again almost taking out one in one hit. I am stunned and can do
nothing. Tauvem moves up to strike and kills one. The Korreds
aren’t helpless and they move up and attack with their grabbing
hair. Yoska comes in and finishes one off. Gretta attacks and hits.
Sadobras's warg enlarges and attacks. Sadobras attacks and kills
one. Dalomar moves over to the one Gretta wounded and kills it. Tavum kills another. The last one laughs, stunning Dalomar. Soon
enough the last one is finished off. We search and then climb the
chimney that goes up. It seems to go to surface, but end is blocked.
Search we did for another way out and
found a long path. On and on it did stretch so we had Dalomar again
at the fore. Using a trick he learned to see through doors he lets
us know that beyond are several Andrazku and a female Frost Giant.
Dalomar throws the door open for us letting Yoska and Gretta move up
to flank one of the Andrazku. Almost out of spells I cast a
stinking cloud at the Frost Giant to try to weaken it, but it doesn’t
miss a step. Sadobras and his warg charge into the room, riding by
one Andrazku and killing it in one strike. The giant swings at
Sadobras, hitting with its axe while I move up to attack with a
sleeping hex. It shrugs it off, but Yoska and Gretta move in
bloodying it. Snori pees on a snowball and throws it at the giant
hitting it and forces it to wipe its face in disgust. The giant
strikes a massive blow to Gretta, almost killing her, but she
rallies to retaliate with a massive strike of her own. Yoska
charges up his sword with a crackle of electricity and finishes the
bitch off. Before we can all turn on the remaining Andrazku,
Dalomar springs in and finishes it off.
Standing there panting at the end of
the battle, I beg my companions for rest. All my major spells are
gone and even magical healing can’t make up for the stress of
battle. Moving to a safe area we rest the night, but in the morning
Dalomar wakes looking haunted. As he tries to pull himself together
a Night Hag appears and demands of him why she saw the Black Rider in
his dreams. Why did he die? We explain and she gives us a bottled
message before disappearing. We open the bottle and inside a
message waits us. The voice of a very old lady crackles forth, “If
you hear this, my own blood betrayed me. Jadranka has one key, the
other lies in the eon pit." We recognize the Eon pit is
related to the curse of Eons done by high level witches. We know it
is some kind of cursed area dealing with aging. We remember the
raven gave us some hints.
Dalomar may have woken tired, but I
find myself brimming with energy. Talking with Grr, I see I have
broken through to the Ninth circle of magic. Understanding and
power unlike I’ve ever know are mine. Perhaps this is the real
secret of Artrosia. Not the knowledge you find here, but the
challenge itself pushing you to new levels of strength. Rising from
my communion I turn to my companions and announce, “I’m going to
take a bath!” Taking much of the wealth the party wishes to sell
and one of my companions, I rip through the barriers of reality,
making here there and there here, teleporting into town. After some
time spent in the tubs, shopping, selling, and such, I return to
Artrosia and my companions.
On we decide to go to the crone area
and learn that we’ve made a mistake. Selling the Gem of
Brightness was the wrong choice. The area of the crone is almost
entirely sheathed in darkness and navigating its ways very difficult.
Soon we find strange three armed creatures climbing on frames and
torturing woodland animals. We quickly kill them all. Searching
around we find formula books for the various alchemical creations
they were making.
Dalomar scouts and finds another room
with totem poles carved with the learning faces of old women. The
floor is covered with skins and pelts. Walking around are strange
hoarpanther zombies and a Puckwudgie. The Puckwudgie we remember is
some strange creature that creates undead. For now we decide to
check out a different path.
Soon we find a table with a bowl and
flowers that radiate magic. Beyond it Dalomar tells us there is a
serious trap. Also there is a Crescent moon symbol and runes
surround it. Deciphering them I see they say “From one stage to
the next, let my light always guide my path.” In the bowl are
wildflowers and carvings of Maidens, nude and doing various tasks.
Remembering back we saw something similar where there were wreaths of
pinecones doing the same type of things. We arrange the items in
the same order from before and the trap disarms.
We decided now that the path is clear
to take care of the strange cat zombies and Puckwudgie. Snori and
Sadobras charge in while I summon a hound archon. Yoska casts a
fireball to roast many of the zombies. The puckwudgie shoots
poisoned quills at Yoska damaging his constitution and knocking him
out. I heal Yoska and he wakes again. My archon hits one of the
zombies, slowing it down. The Puckwudgie goes invisibile again and
the orders his Zombies all to attack. With the Puckwudgie
invisible, he’ll be able to make quick work of us, so I cast a see
invisibility spell and immediately start pointing out the beast,
shouting and pointing “He’s there! He’s there” Yoska moves
up to finish off the zombie while Sadobras and Gretta move up to
attack the Puckwudgie. Digging into my bag of tricks I call forth
glitterdust on the Puckwudgie making it permanently visible and we
quickly finish it off.
Finding little we moved on again and
this time we found where one fo the keys may lue. The eon pit lays
ahead of us and we begin our decent. Traps and such abound, but my
knowledge of Witchery comes in helpful for once. Down we move and
hopefully time will play no tricks on us…
Wednesday, January 31, 2018
Reign of Winter #26, Deep in "Mother" Artrosia, crypts and ghosts, a giant and hag BFF, and now a Asura-Hag sandwich.
Excerpt from Zaaz's journal:
… The battle was joined and the Witchfire proved to be a difficult opponent. Its touch or bolt did engulf the one hit in a blast of sickly flames. Sickening and painful, we fought off its attacks and destroyed the hag. Once done with the creature, we examined the room and items in more detail. The large painting of a winged, donkey-tailed hag was Mestama, the demon lord of cruelty and hags. The long spear pointing east was a mighty weapon indeed. A Spear of Giant Slaying was more than welcome in a place infested with their cold hearts. A cold iron scimitar, a silver punching dagger, and magic pipes were also to be found.
Dalomar went and scouted forward again, reporting back a strange room of stone trees. Within this forest stood an Asura, a creature of multiple heads and arms. Believing it was time to consult the spirits as we knew little of this creature but its name, I remembered a find from earlier, seers tea. Brewing the tea I pondered over the leaves left and the question at hand. The creature didn’t look evil and we deigned not at attack it without need. Also, not knowing much of it, were we powerful enough to prevail. The leaves swirled and settled in the bottom and the answer of woe became clear. Low on spells for the day, we decided to revisit the creature later.
Soon we found ourselves in a room of crypts and statues. Ten of fearsome visage stood waiting. My excitement grew at this find, for surely these were the crypts of the previous caretakers of Artrosia. Who knew what pearls of wisdom waited within, yet who knew what traps. Examining the first, Dalomar determined that yes indeed they were trapped and a danger to our lives. Calling upon a luck hex, I cast it upon him and bade him to disarm. My cackles of laughter rang louder and louder in the dark place at the joy of maintaining such powers. Six of the ten he did disarm with little difficulty. Six magical traps did fade from their waiting. Six, but not enough. Soon the spirit of ghostly barbarian spirits rose up to strike at us. Sons of the spirit mother they were and their gaze was terrible. The ghosts mere look did damage to the body and mind. Incorporeal it proved difficult to even touch them. Still, soon enough they were defeated and the crypts stood open. Within we found some treasure, including a magnificent bejeweled Athame, yet not yet what I longed for. Where were the secrets whispered of? Where lay the power I hoped to gain?
Onward again and down a long and winding path deeper within. Dalomar reported that at the bottom a frost giant awaited us. In we went to battle and another of the hags appeared. Snori was cursed of much of his strength. Yoska moved up, but was struck for massive damage by the giant. Yoska closed further and called forth mirror images to befuddle the giant. I called upon my magic to summon a phantasmal killer, but the hag shook it off and turned invisible. Sadobras and his warg jumped down from above in what would have been a beautiful feat of acrobatics, had he not been struck half way down by the giant. Gretta showed him how death from above should work and jumped down upon the giant, striking him with the giant bane spear. Yoska finished off the giant as I flew above searching for the witch. Finding her again, I called down a bolt of lightning to her. Sadobras followed up with a much more successful charge and killed her quickly.
Within the room, enemies now dead, we search and found a giant mortar and pestle. The pestle was actually a magic great club. A magic broom of flying we gave to Sadobras to allow him to make his charges from the air. And then… What I had been looking for. The first of the secrets I sought. The Cookbook of Arcane Augmentation. A mighty tomb whispered of in covens and sought be many. With this book I could prepare one of my spells each day using the metamagic powers, yet not have to pay the extra power to empower such a spell. No need to study and practice to use the feat of power, just open the book, brew in the cauldron, and prepare the spell. Magnificent!
All being tired and the room looking defensible we decided to rest and I had the chance to study and use my newfound power. All know that spells and magic that change ones abilities don’t bestow the real benefits of those abilities unless they can be maintained. Now I can call upon the threefold aspect each day to extend the effect. Bringing forth the spell, I called upon the aspect of the crone. My body shook and twisted, becoming more frails and slow, but oh the power of my mind did stretch. I began to see the wisdom of the world in ways I never had before and I knew my power had become terrible in its strength. Mother, if you watch over me, your daughter sends her love for the wisdom you imparted.
Wisdom not granted to Snori. Once up, we decided to go back and revisit the Asura. With his typical desire to make the world his playground, Snori tweaked the Asura’s nipples. Literally, he went forward invisibly with Dalomar then flew up invisibly and did give them a pinch. Seeing the lights he also summoned and the cry of outrage from the Asura, I grabbed Yoska and Gretta and used dimension door to bring us close to the battle. The Asura, let loose some kind of strange rainbow pattern that fascinated some of us. While we fought off the effects of the spell it summoned several Adhukis to help it. Going invisible it let its minions move forward to attack. A massive strike of cold quickly takes on down as Tauvem casts invisibility purge to try to find the creature. Casting my see invisibility spell, I point out where she it, but then she uses other magic to disappear again. Snori tries to distract the remaining Adhuki, but it managed to hurt Gretta. Combining our strength we finish off the remaining Adhuki, but need to search more for the Asura.
Just as we are about to leave and search elsewhere, once again the rainbow pattern befuddles us. Flying above as I was, I’m unaffected. Dalomar runs up and hits her. Sadobras decides hops on his new broom of flying, intent to strike while his warg is fascinated. The broom flies up and in a loop, dumping him off, and begins to strike at him. A cursed item we should have expected. Sadobras begins to battle with the broom as Tauvum pulls forth his longsword and attacks. With nine attacks the creature is not one to be taken lightly. Hexing it with misfortune I manage to blunt many of its strikes. Tauvum calls forth inspiration on Snori who strikes at the creature in a critical hit. I cast again and again calling forth sleep, blindness, and whatever else I can to little effect. Still, the writing is clear for it, this is a fight it can’t win so it pulls back and teleports away.
Monday, January 1, 2018
Reign of Winter #25, Mother Maiden Crone: Artrosia part 4: Yeah, this place is getting a little dangerous- bone devils, undead flaming witches, redcaps -- WTF!
Zaaz's journal entry:
A flaming undead hag. Will the strangeness of this place never end. I recognize that Baba Yaga doesn't have the best reputation as a witch and she's been known to employ a hag or two, but one that shoots sickly green flames seems a bit much. The day started out so well too....
Snorri came back from his run to town loaded down with cold iron weapons, supplies and of all things, a bee hive. Perhaps I'm really just seeing visions granted by the voices. Certainly the gods know I am seeing strange things.
We went onward to explore the areas we have not finished yet. Wrapped in magical darkness and some other spell, Dalomar found a door with a symbol of a cold and barren landscape upon it. Letting us know what he had found, he returned to us and we decided that it most likely was a portal to the crone and best saved for another time.
The other way, near the area we had found the creatures of light, Dalomar's scouting found two Bonedevils. While at this point we all enjoy a good fight, Bone Devils have a fearsome reputation and likely would not be something we could handle without losses.
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| Bone devils in Artrosia!!?? What's going on? |
Taking the better part of valor we retreated a bit, discussed and decided to go back to the door with the motif of the pregnant woman. Exploring into that area we found a Jadrenka's lover, Marislova. It seems that one of the hags had put into Jadrenka's head that her lover was cheating on her and so the lovers were on the outs. She thought we were one of Jadranka's tricks and we thought perhaps she was another hag.
misunderstanding followed misunderstanding till finally we went our separate ways. Her room which had appeared grand and beautiful we quickly learned was mere illusion and actually quite poor. We did find quite a few items Marislova left behind in her haste including scrolls, bottled yeti fur, jewelry, gold, platinum and more.
Moving on from there Dalomar's scouting soon found a hatch bearing an image of the one eyed crone. Examining the magical aura we guessed it was linked to the crone statue. Dalomar scouted down and found a chimney with climbing rungs set on the wall. Down he went till he saw the area near the bottom held several Red Caps. A nasty and trixy fay they are and powerful despite their small size. Throwing caution to the wind, as usual, Snorri flew down to meet the Red Caps and try to sell us to them. After trying to get them to eat some poisoned baby scalps, he tries to tell them that he also works for Baba. Not sure if this works or not, the rest of us head down to see what’s up. Yoska and I jump down using our feather fall ability. Nearing the bottom I call forth my magic and web part of the room, unfortunately not really catching very much. Between the group of us through we make quick work of these corrupted fay.
Finishing the trip to the bottom we found another door. This one with the image of the pregnant mother and with muck piled around in front of it. Dalomar managed to get it open for us and soon down a corridor we found a cozy room. Fire burns in a hearth, a beautiful iron and copper cauldron stands ready. A Giant image of a fanged crone with wings and a donkey tail decorates the place. A table with pan pipes and a bowl upon it giving the room an inviting feel. And finally, by the Dark Alter lit with Witchfire, an undead hag wreathed in sickly green flames.....
Monday, November 27, 2017
Reign of Winter, Session 24 & 25, Artrosia: hangry plants, she's hot- no, eeew she collects scalps, 2nd career: statue, bright lights and bitchy nymphs
Diary of Zaaz Bloodfortune....
We continued on to explore the domain
of the Maiden. The Adrazku that had attacked us came from this way
so best to be sure they were all gone. With Snori’s help we
quickly arrived at the room they had come from. For Demons who
seemed to take such pride in their power and preening, they were
proven to be just cowardly little wretches. Taking a place of such
beauty as this and defiling it with filth and blood, covering the
walls with runes paying homage to Kostchtchie the Demonic Lord Father
of Frost Giants. Pah, children destroying beauty they are incapable
of comprehending.
The room did prove useful though in
that we found a rough map. We also encountered Jadranka, one who we
later learned is supposed to be the warden of this place. A kind
face she presented, asking our help in removing the demons and other
intruders, but I trust her not. She tells us keys to finding Baba
are here in Artrosia, but little she does to help. Exploring the
room further we found a Giant Portable Ram, climbing gear, a potion
and a wand.
On we went through the passage, but
soon found the motif on the walls turning from spring to summer. The
map we found listed areas we had as of yet to explore, so we decided
it was time to go back and finish what we started. Back to the
entrance we went to camp, rest, and retrieve Sadobras’ mount. In
the morning I felt my power had grown and my familiar unveiled new
spells to me.
On to the lair of the trixy Satyr we
did go next. Politely we asked him to come forward to talk, but
again he tried his tricks. Music from his pipes came to our ears,
but having been exposed to these tunes so recently, beguile us they
did not. Soon enough he came and flung spells as Sadobras. Touching
the primal fear that is hidden within all of us, the spell caused
Sadobras to run as fast as he could. Snori moved up and into the
room as Tauvem covered him with arrow fire. Getting my first peek at
what else lay within I saw a writhing mass of green plant flesh.
Massive I knew from my studies it was a Tendriculous. Vines and
branches pulled it forward and it attacked Tauvum. Turning
invisible and flying into the room I lined up the Satyr and his pet
plant and cast a lightning bolt at the pair. The Satyr threw off
the attack with his innate magic resistance, but the Tendriculous had
none and did much damage. Yoska moved up with his blade dancing with
electrical energy as well and sliced at the beast.
Hexing the plant with Misfortune, I
tried to limit the effectiveness of its attacks. It helped some, but
I knew my hex had little chance against the Satyr as well. Still,
one has to try so I cast a slumber towards it, but again it shook off
my attack. While it did that though, Yoska moved in and finished off
the plant. Gretta moved up to chop it and ensure it stayed as
mulch. Seeing that it had little chance left, the Satyr turned to
flee. I tried to stop him with a web, but soon it escaped and was
away. Not as satisfying as ending the threat, but a win is a win.
Going onward we soon found a strange
structure of cloth and sticks. A veritable house within a cave.
From this house came a woman who told us her name was Caigreal.
Prisoner she claimed to be of Jadranka and anxious for our help for
both her and her sisters. While we talked, Snori went to explore the
structure and took several of the items including clothes, valuables,
and a box. Seeing the items Snori had taken, the woman demanded
their return. Snori, being obstinate refused and the woman charmed
Yoska to ask for the items return. To protect herself she also
called forth a cloud of fog and hid within. Finally, relenting,
Snori took out the items to return them. As he opened the box to
show he was returning what was within, all saw that it actually
contained the scalps of many small children.
Have you ever had one of those moments?
One where your view of all that is happening is radically changed
in an instant? This was one of those moments. One second she is a
poor prisoner who’s things were being stolen by that damn fay. In
the next, she’s a bloodthirsty Anis Hag that wants her collection
of human scalps returned. The moments of our lives are certainly not
meant to be like this…
Sadobras quickly moved in and hit her
with a staff. Gretta, under the spell of the Hag struck violently at
Yoska, so I quickly cast slumber upon her to stop her till her senses
returned. Yoska shook off his charm as well as the Hag had
transformed and looked nothing like what she had. Tauvum and Snori
moved in to attack from behind. A blast of negative energy singed
all around the creature. Yoska moved up and his attack wounded and
fatigued it. The fog was thick and I was unable to target directly,
so I just moved up closer. Tauvum and Snori moved in again to
attack and Snori did a massive hit for such a small creature, hitting
some critical spot on her. Tauvum also wounded her. The hag struck
at Yoska and knocked him down so I moved up and gave healing to him.
Rage running through her on the damage to her mate, Gretta moved up
and with her axe finished the hag off.
Exploring the area we found an
intricately carved door we couldn’t open and so decided to leave it
for later. On we went far down one of the paths that branched.
Taking the left path we found that it opened up into a strange room
that seemed a meadow. Sunlight came down from above and tall, cool
grasses, stood swaying in the wind. Jadranka appeared again before
us standing next to a great ox. Disguised as a simple farm maiden at
first we did not recognize her. However, when she asked if we had
found those that had invaded her realm, we quickly realized it was
her. After a time talking she again teleported away and we readied
to move on, but then noticed the Ox was no longer just an Ox. The
creature was transformed and the illusion it was a cow and the
illusion of the swaying grass disappeared. Instead before us stood a
creature of fear and legend. The Gorgon!!
One blast of his breath and many of us
were petrified. Sadobras and Snori threw off the petrification and
moved to attack. Yoska and Gretta also moved up, knowing the breath
weapon could come again at any time, we knew we had to take it down
quickly. The Gorgon struck and gored Yoska, but luckily missed with
his hooves. Snori flew under him and slicked at its belly. Calling
upon the spirits to give fortune I hexed Sadobras to give his attack
power. Gretta moved in and did a massive hit to the beats side.
Then Yoska moved in and with his weapon again striking with
electrical energy he finished it off.
As we continued on we came to a room
with a pool surrounded by white stones, an oaken table, a side
passage with stone pillars and a door carved with the image of a
naked pregnant woman with a full moon painted on her belly. The
pillars were waist high and gray, hallowed out on top like shallow
bowls. Symbols on the pillars made it clear this was a part of a
traditional fertility ritual. Well, at least the tame version of
the fertility ritual. Not the sky-clad one traditionally followed by
an orgy.
Explaining to all the significance of
this, I pointed out the items on the table. Guiding the ritual,
quickly we did invoke the magic of the pillars, opening the carved
door and discovering the path to the summer of the life of women.
Deciding to finish exploring the path
of spring first, we went back and Dalomar took a crack at unlocking
the door we had previously found locked. Successfully doing so he
opened it allowing us to see within was filled with daylight. Prick
my eyes it did burn brightly and bold. Snori, taking his loincloth
upon his head moved into the room and found the light coming from a
crack upon the floor. The rest of us coming it, Dalomar and Tauvum
were stunned by the brightness.

The rest of us felt as if some force
were attacking our eyes and soon Gretta was near knocked off her feet
by a blast of something. Searching our memories to figure what this
could be we realize they be more trixy fay, the lurkers in the light.
All but invisible in the brightness, yet spells of see invisibility
are useless. At a loss to how to fight or defend, Sadobras came to
our rescue. Carefully husbanded for just such an occasion, he did
open and use a flask of ice flow elixir. Soon we can see the
creatures and begin to fight in earnest. My slumber is useless due
to the strength of will of them, but strength of will had naught to
stop fearsum strikes from Dalomar and Gretta. Tauvum unleashes a
cold iron arrow as well. Sadobras moves up to strike one, but gets
blasted by a blindness spell. Thinking furiously I pull out my
blanket and use it to cover the light. Soon enough between Yoska
and the rest, the lurkers are gone. Working carefully under the
blanket we pull out the source of light from the crevasse and find a
useful gem of brightness.
Needing a break to recharge my cure
blindness spell we retreat to the room we met the Ettins in and try
to rest, only to be woken by Frost Giants. Casting forward a blast
of confusion I have some success with one. Yoska tries to slumber
one without success, but following his lead I manage to bring one
down. Snori and Gretta attack wounding one that Tauvum finishes with
another of his wicked arrows. The creature is finished, but much to
everyone’s chagrin it falls over onto Gretta pinning her. Gretta
transforms into a wolf and tried to break free as I cast blindness on
the remaining Giant. Blind and outnumbered we make quick work of the
frostie.
In the morning I lift the shadow from
Sadobras. All of us once again hale and hearty we do continue on.
Through the room that had held the light. Coming to another strange
room we take stock. Huge stone Meniers form a giant ring, decorated
by the corpses of gutted giants and beset in the middle with some
strange plant. Seeing the Meniers I do quickly recognize with
excitement what this must be. A way to connect to the visions of the
maiden, but with something… missing. I move forward quickly to
look, but out bursts a naked demon wench. Using stonecall she
attacks us and we find it difficult to strike back. Such blinding
beauty fills me with desire and lust, but I can feel she has wounded
my familiar. Rage at this fuels me to fight, but her aura is
blinding and Sadobras and Yoska scream and clutch at their eyes.
Flying up above us we struggle to fight her as she remains mostly out
of reach. Calling upon my newest spells I call forth a phantasmal
killer to torment her. It strikes at her fears, but she survives.
Soon between all of us we manage to drive her off, fleeing with a
dimension door.
Healing Grr and waiting a time to
ensure she isn’t coming back we explore the area. I embrace the
ritual of the maiden and see through the eyes of the great stature.
Looking forth I see the beauty of the land, but little else.
Withdrawing back into myself from the vastness of Artrosia, I talk
with the rest of our group. Once again it seems we must rest and
heal before we move on. The secrets that await us are so close and
I worry the others will find them first. I grow impatient with our
progress, but I know we are where we are supposed to be…
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